
Slaying enemies and monsters that are above your current level gives you a larger amount of XP, while slaying enemies that are well below your level will give you minimum experience. In addition to their toughness, the foes’ level also makes a huge difference as far as XP returns are concerned. Each type of foe generally gives a different amount of XP, depending on how tough they are. XP is acquired by performing certain tasks, of which the most common is slaying foes, be it mobs of people or specific kinds of monsters. These builds are merely suggestive, and should give you a good idea of how you should develop your character.īefore going into that though, there are a few good important things to learn about the leveling system and the Ability Points system in the game.Īs with many RPG games, leveling is done by earning experience or XP. Our will cover 6 different archetypal builds that you can take use of. The Witcher 3 Character BuildsĪ large part of the abilities in The Witcher 3 are ones that will facilitate your play-style instead of directly influencing it, which leaves a lot of options for players as far as builds are concerned.


However, the application of the skillsets in this game are vastly different.įor more help on The Witcher 3, read our Gwent Cards Locations, Romance Guide, Alchemy Guide and Crafting Guide.

Because of his versatility and the sheer depth of The Witcher games, there’s a complex and deep underlying character development system for every one of them.Īctually, it’s not that complex, and most RPG veterans will be able to get their head around The Witcher 3’s game mechanics quite easily. Geralt is a versatile fellow, and he has to be since he’s a monster hunter.
